Due to the tremendous growth in the technological sector, the need for graduates with marketable computer skills has grown exponentially. The goal of the faculty in the Division of Computer Science is to provide our graduates with the advanced conceptual framework and the technical expertise required to meet these growing market needs. To achieve this goal, we offer the following undergraduate degrees.

Please note that all of our undergraduate offerings require the completion, or satisfaction, of all University and General Education Core requirements.

Bachelor of Science in Digital Gaming, Entertainment, and Simulation

The Bachelors in Digital Gaming, Entertainment, and Simulation concentrates on creating video games with a focus on development and simulation.

Bachelor of Science in Computer Science

The Bachelors in Computer Science offers the following options as Specializations:


Minor in Computer Science

Students may also choose a Minor in Computer Science by completing 21 semester credit hours. Specific course requirements include:

  • 101 – Programming in Visual BASIC
  • 108 – Principles of Computer Science I
  • 109 – Principles of Computer Science II
  • 301 – Computer Organization
  • 310 – Discrete Computing Structures
  • 340 – Data Structures and Algorithm Analysis

and three credit hours of advised electives.